Daily Archives: June 28, 2008

How can Metal Gear Solid be inscrutable, interminable — and great?

As someone who has more than a passing interest in the maturation of video games, I’ve found some reviews of the would-be blockbuster Metal Gear Solid 4 to be very interesting — and telling.

The reviews of the Playstation 3 game at Slate, Wired’s Game|Life blog, and The Onion A.V. Club (all sites I like and regularly read) are curiously and similarly schizophrenic, alternately criticizing a major part of the game (its story) while praising — well, it’s not exactly clear what’s so great about it. That such praise outweighs the ambivalence in each review shows just how far video games still have to go.

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